I had the great pleasure of participating as 3D Project Lead for Call of Duty: Vanguard while working at elite3d. Some of my responsabilities were to create asset benchmarks, give artistic & technical feedback to the artists, team management with day to day tasks and workflow coaching.
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These are just some of the riffles, melees, shields and, in general, weapons the team created for the project.
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I want to take the opportunity to thank each one of the team members for their great work, effort and commitment on this project. It was a great honor for me to be able to lead such a TEAM!
I would like to give special mention to @Álvaro San Juan, as Supervising Weapon Artist, for his invaluable support working alongside with me to help guide and provide feedback to the artists on the Weapons department :) His extensive knowledge and experience in creating weapons were crucial to obtaining these results.
https://www.artstation.com/alvarosanjuan
In this post you'll find a selection of some of their artwork on this project. Please, feel free to check the artist's portfolios!
Renders not for download or distribution without prior written approval from Activision.
https://www.artstation.com/amoreno
https://www.artstation.com/alejandromoya
https://www.artstation.com/inspired
https://www.artstation.com/felixb
https://www.artstation.com/imanolgomezfernandez-aguado
https://www.artstation.com/falconj
https://www.artstation.com/marcoantonio3d
https://www.artstation.com/mac3d
https://www.artstation.com/ricardoalb
https://www.artstation.com/santigamez3d
https://www.artstation.com/sendoabergasa
https://www.artstation.com/walkn
https://www.artstation.com/odec3d