The Dark Pictures Anthology: House of Ashes - Wirecutters

Very pleased to present these wirecutters I worked on for House of Ashes, the third installment in The Dark Pictures Anthology! In this project, I worked as Supervising Environment & Prop Artist at elite3d, where I was involved in the planning, development and organization of the environments from blockout to final stage for the team at Supermassive Games.
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Apart from my responsabilities to ensure the overall quality of the prop, I was responsible for the final textures of the prop. High poly, Low/UVs/Bake were handled by Sergey Isaev:
https://www.artstation.com/sergey_isaev